Project: Maui
Platform: Unity
Date: 2016
Role: Art Director, Level Designer, Technical Artist, Marketing Artist
Contributions: Modeling, Texturing, Lighting, Asset Population, Level Design, Skybox, VFX, UI Design and Implementation and UX, Character Designs, Promotional Art
Project Team Size and Composition: Eleven; Three Artists,  Two Producers, Six Engineers
Project Duration: Eight Months
Project Description:  Maui is an educational game based on Hawaiian mythology. Maui’s core mechanic is real time stat manipulation.